...but since thats a totally different kind of server it IS new for proper servers ]/Ankh[/B]Briannon wrote:It's not that new - its been on the Gaheris co-operative server for some time where RvR and PvP doesn't exist.
RP's for PvE
Tammuz wrote:Hum so does that mean if you are in the realm, even if you do absolutly nothing and the realm task gets done (like taking a keep for example) you suddenly get RP's.
The idea of PvE style quests for rps (cos ppl just wouldnt do them for xp) i think is actually the first good idea in ages. The question is how will they balance it, to much and it destroys the time ppl put in to get the rp's before, to little and no one will do them.
Hi Tamm!!
remember what I said a few days ago? you kind of laughed at how unclear the fluff I was talking about special missions etc....
:classic:
It reads well - must go away and think about it. personally I like anything that adds variety and challenge. So I am positive at the outset!
Sharkith
Is that the solo missions or the group missions, thou i agree thats so low that ppl wont bother (even going to the BG's is far more use)Killder wrote:Something on VNBoards about 250-350 RP's on Pendragon
Humm i kinda got the wrong impression of what you were talking about then, thought you meant something different thou seems i was wrong, thought you meant new challenges and althou i like this idea it will be very static not dynamic, ok it has 1700+ missions, but killtasks have alot more then that and im betting (thou in no way 100% sure) that itll be like that - example "go kill 20 mid guards" 2nd example " go kill 20 alb guards", 3rd example " go kill 15 alb guards", a set assassin at set points for the large majority of missions, basically RvR killtasks.Sharkith wrote:Hi Tamm!!
remember what I said a few days ago? you kind of laughed at how unclear the fluff I was talking about special missions etc....
It reads well - must go away and think about it. personally I like anything that adds variety and challenge. So I am positive at the outset!
Sharkith
Looking at this from the point of the not so active RvRer I look forward to this.
What we are seeing is a system to give purpose to RvR like with a raid but on small scale.
While hardcore RvRer look at it and sneer (not really rps) it leaves hugging towers and/or open field still valid. Nothing in the note says this is taken completely away and now the only way is to earn rps using the missions.
So this is in addition.
So it allows someone who cannot put lots of time into making a solid group, run around till they find someone else and fight all over the place a way to earn some rps through a timed action.
That this shouldn't be more rewarding than hardcore RvR should be clear too.
What we are seeing is a system to give purpose to RvR like with a raid but on small scale.
While hardcore RvRer look at it and sneer (not really rps) it leaves hugging towers and/or open field still valid. Nothing in the note says this is taken completely away and now the only way is to earn rps using the missions.
So this is in addition.
So it allows someone who cannot put lots of time into making a solid group, run around till they find someone else and fight all over the place a way to earn some rps through a timed action.
That this shouldn't be more rewarding than hardcore RvR should be clear too.
"If you are not living on the edge, you occupy too much space!"