The game changes constantly making classes that were weak stonger & classes that were strong weaker. Todays gimp classes can be next years FOTM classes after the next patch/expansion or round of class balancing & vice versa.
ToA was used for class-balancing which was a good or bad thing depending on your viewpoint class & ability to complete ToA. Even that has been balanced out now somewhat by recent patches.
Some classes are better than others in post-L50 RvR. Some classes are awesome fun in the lower BGs but don't get a look-in later. Some classes excel at PvE but are largely unwanted in RvR. Most classes I find fun to play in the context in which they do well, it's just a question of picking your classes according to your temperament & what you want to achieve.
Perfect class-balance is an unachievable illusion.
I think you have to take a long-term view in a MMORPG, & on the whole I think Mythic have done a pretty good job apart from the huge hiccup with ToA, & in retrospect I even really like ToA (especially now they're making it easier for gimps like me )
Stealth lore pets wtf
tbh since i've played on classic and game back I dont seem to have a problem with TOA anymoreOohhoO wrote:
I think you have to take a long-term view in a MMORPG, & on the whole I think Mythic have done a pretty good job apart from the huge hiccup with ToA, & in retrospect I even really like ToA (especially now they're making it easier for gimps like me )
Fallen Spirits GM
Obscurum GM
E&E
Obscurum GM
E&E
Same here as Satyn, even heard ppl on Classic complain about not having FoP or some ML ability.I think you have to take a long-term view in a MMORPG, & on the whole I think Mythic have done a pretty good job apart from the huge hiccup with ToA, & in retrospect I even really like ToA (especially now they're making it easier for gimps like me [img]http://www.pryd.net/images/smilies/tonguez[1].gif[/img])
<edited by banana as the gif was wong url >
-
- Emerald Rider
- Posts: 188
- Joined: Wed Mar 30, 2005 10:16 am
[quote="Grymligast"]The ToA time-sink was never the problem for me. It was the abilites it brought that I hated.
Edit: If you ever fought a ranger with Winged helm up, PD4, battler charge and FZ you know what I am talking about) ]
1x ML ability, 1x RA, 2x artifacts.
Some artifact combinations should just be plain forbidden.
Edit: If you ever fought a ranger with Winged helm up, PD4, battler charge and FZ you know what I am talking about) ]
1x ML ability, 1x RA, 2x artifacts.
Some artifact combinations should just be plain forbidden.
"If you are not living on the edge, you occupy too much space!"