Alexandrinus wrote:looks like the old problem,a game too easy to play gets fast boring
a game difficult to play-->gets long fun,or headache
and with the proffessionality a lot of people play these games atm (24/7), the easy games run out of fun for them fast
Not sure you've played WoW.
DAoC it's easy to get to 50, I think ppl were doing this in just a few weeks - that's easy mode.
Taunt management is tougher in WoW, as quite a few 'taunts' are on timers/cooldown. And many mobs (esp humanoids) will run in fear when they get too low on health - they'll then come back with a load of friends. Add to that the limited forms of CC* and you'll find the pve side much more challenging fight-to-fight.
I've got no problem with the loot drop chances, only the elitist hard-core are bothered about having purple items all over their kit. Unlike DAoC, you're template isn't thrown out by 1 item change, nice change not to have your eyes on some stupid calculator all the time.
*You can use 'fear' spells, but that will prolly get you x3 mobs again on you