source
An increase in the level cap to 70
Two new playable races, including the magical Blood Elves
New starting zones in Quel'Thalas and beyond
The entire new continent of Outland, reachable through the
Dark Portal
Many new high-level dungeons to explore in Azeroth, Outland, and elsewhere
New flying mounts in Outland
Many new and dangerous monsters, including epic world
bosses
Hundreds of new quests
Hundreds of new items
A new profession: Jewelcrafting
Socketed items
Increased levels sounds fun :treeee:
WoW expansion announced
Increased levels are retarded, just adds even more grind to the game, glad Mythic would never do anything that stupid!...Tare wrote:source
An increase in the level cap to 70
Two new playable races, including the magical Blood Elves
New starting zones in Quel'Thalas and beyond
The entire new continent of Outland, reachable through the
Dark Portal
Many new high-level dungeons to explore in Azeroth, Outland, and elsewhere
New flying mounts in Outland
Many new and dangerous monsters, including epic world
bosses
Hundreds of new quests
Hundreds of new items
A new profession: Jewelcrafting
Socketed items
Increased levels sounds fun :treeee:
....<looks at DR and his champion xp essentially being lvl50 - 55> oh wait, nevermind

I found WoW the opposite of every other MMORPG in that the only fun thing to do in it for me was leveling. Running quests was fun the same way a good old single-player CRPG used to be fun. It was when I ran out of levels and discovered the lack of fun in the PvP that I got bored.
Peat Bog, Animist <Iron Wolves>
Cryn Twyn, Bard <Iron Wolves>
Tape Gob, Eldritch <Iron Wolves>
Inventor of the Lagapult™
House 3303, Cior Barr. Come Visit.
Now playing ... WAR on Karak Eight Peaks
Irony, Runepriest <NFD>
Sable, Witch Hunter <NFD>
Cryn Twyn, Bard <Iron Wolves>
Tape Gob, Eldritch <Iron Wolves>
Inventor of the Lagapult™
House 3303, Cior Barr. Come Visit.
Now playing ... WAR on Karak Eight Peaks
Irony, Runepriest <NFD>
Sable, Witch Hunter <NFD>
I think level raise is shit idea - once everyone is lvl 70 they will have more HP, more mana, better styles/spells, but relations between players will be the same, and they will screw up lvl 60 content, people spent days in MC and BWL sofar, how will they look at the fact it can be farmed 10 men after lvl raise? 

Hep, treated MMORPG addict, on the way to master his uni
Morana, one of a few Rangers, that did not Zerg. Retired for good.
Morana, one of a few Rangers, that did not Zerg. Retired for good.
aye there are some fun quests, like the one for getting the key for upper blackrock spires. after you have got 4 items off 3 boss and found the 4th. you have to go beat up on a dragon them mind control itCryn wrote:I found WoW the opposite of every other MMORPG in that the only fun thing to do in it for me was leveling. Running quests was fun the same way a good old single-player CRPG used to be fun. It was when I ran out of levels and discovered the lack of fun in the PvP that I got bored.


We did are frist PVP guild run tonight we lost but only 1500 to 2000 was great fun

**Doac**
Bodica willowblade (Druid)
hellising alucard (nightshade)
**WoW**
Tankgirl (warrior)
willowblade (hunter)
Bodica willowblade (Druid)
hellising alucard (nightshade)
**WoW**
Tankgirl (warrior)
willowblade (hunter)
Wondering where Blizzard gets their ideas for the xpack...
Yay, more lvling
Always thought it was crap idea to extend that pain process in a pure form of lvl cap raise...
But agreed also with Cryn, it's not a big deal. Lvling is smooth in WoW, not a grind at all.
Not sure tho how all this will fit into the game balance..
Just imagining now u'll get ganked by a lvl 70 when lvling, not lvl 60 , heh
I hoped tho for some new classes, not races...
Well, from the trailer it looks like in very very early stage of development..
It's mainly concept art and only few rendered scenes.
Hmm, i hope blizzard will make some turns and adjusts stuff to make it more appealing.
Hope more low numbers (5 ppl instancing) content is added and not more of this raiding crap..
I hope too, Blizzard gets smarter and rips some PvP concept of Mythic, to improve bit the PvP part.
Yay, more lvling

Always thought it was crap idea to extend that pain process in a pure form of lvl cap raise...
But agreed also with Cryn, it's not a big deal. Lvling is smooth in WoW, not a grind at all.
Not sure tho how all this will fit into the game balance..
Just imagining now u'll get ganked by a lvl 70 when lvling, not lvl 60 , heh

I hoped tho for some new classes, not races...
Well, from the trailer it looks like in very very early stage of development..
It's mainly concept art and only few rendered scenes.
Hmm, i hope blizzard will make some turns and adjusts stuff to make it more appealing.
Hope more low numbers (5 ppl instancing) content is added and not more of this raiding crap..
I hope too, Blizzard gets smarter and rips some PvP concept of Mythic, to improve bit the PvP part.
Luri 4 ever
Shin, Runepriest,<Ravens Bane> K8Peaks EU
Shin, Runepriest,<Ravens Bane> K8Peaks EU
Like open field PvP, and if I'm not wrong they are doing just that - I think I saw somewhere they are putting in outdoor capturable objects. I have no idea what exactly that means, but seems like a step into right direction to me. But first I think they have to significatly improve CP/kill ration and fix some other things, like loosing AB in 3 minutes (= sitting in your base doing nothing) gains you more CP/hour than playing fair and winning in 15 minutes.Radu wrote:Like what ? I am curious.
Hep, treated MMORPG addict, on the way to master his uni
Morana, one of a few Rangers, that did not Zerg. Retired for good.
Morana, one of a few Rangers, that did not Zerg. Retired for good.