
Buffing - a thought / fix / change for the better
You'd have to pay for potions too which justifies them being a little bit better at least. You're right about the sheers Lair. I guess Cuch just hasn't use buffsheers since the patch they came in was version a on Pendragon about a month before it went live like a year ago or whatever because that's the last time they acted like that, Mythic changed it to the current system after the patch was in testing a few weeks on Pendragon, didn't know you have a US account to have tested it on Pendragon all that time ago and not tried them again since Cuch 

-
- Emerald Rider
- Posts: 122
- Joined: Mon Feb 07, 2005 9:37 pm
Cuch is too busy being primary healer and trying to keep people alive to swap through yet more taskbars to try to cast debuffs on people which have crappy range and dont seem to do shit.
When we get 1.75 it might be a bit better when we can get multiple quickbars, so its not fighting with macros and speedbars to get through the heals and spread heals and the ra's and the ML's in rapid order to keep the group alive, THEN trying to worry about debuffs.
til that point *shrug*
The point is, without you trying to play another straw man, is that to remove buffing / buffs from each realms primary buffer you need to compensate them or offer an alternative.
When we get 1.75 it might be a bit better when we can get multiple quickbars, so its not fighting with macros and speedbars to get through the heals and spread heals and the ra's and the ML's in rapid order to keep the group alive, THEN trying to worry about debuffs.
til that point *shrug*
The point is, without you trying to play another straw man, is that to remove buffing / buffs from each realms primary buffer you need to compensate them or offer an alternative.
Currently, stat buffs are 1g40 for spec and 60s for baseline buffs with delves of +20 for 10 mins. The specs would have to be increased to +60 delve so they can cap ( they get 25% boost as they are spec and potentially 25% from TOA). Assume that costs 3* the +20 cost giving around 5g per buff. The duration is 10 mins, so 30g per hour per buff. Baselines would need to be +40 to cap with TOA bonuses (assuming they get the standard +25% twice (TOA) + standard). This gives 1g20 per baseline, assume round it up to 1g50.
3 baselines = 4g50 ( no AF baseline ... but not really that big an issue as it is still bugged)
3 specs = 15g ( assuming caster )
+haste is not possible.
This is 20g for 10 mins buffs. This gives 120g an hour.
What would be a reasonable value for the potions ? Would you pay 120g an hour to get buffbot grade specs + bases. They should presumably add in each realm's "special" spec buff.
3 baselines = 4g50 ( no AF baseline ... but not really that big an issue as it is still bugged)
3 specs = 15g ( assuming caster )
+haste is not possible.
This is 20g for 10 mins buffs. This gives 120g an hour.
What would be a reasonable value for the potions ? Would you pay 120g an hour to get buffbot grade specs + bases. They should presumably add in each realm's "special" spec buff.
No, they'd certainly have to be redoneLairiodd wrote:Currently, stat buffs are 1g40 for spec and 60s for baseline buffs with delves of +20 for 10 mins. The specs would have to be increased to +60 delve so they can cap ( they get 25% boost as they are spec and potentially 25% from TOA). Assume that costs 3* the +20 cost giving around 5g per buff. The duration is 10 mins, so 30g per hour per buff. Baselines would need to be +40 to cap with TOA bonuses (assuming they get the standard +25% twice (TOA) + standard). This gives 1g20 per baseline, assume round it up to 1g50.
3 baselines = 4g50 ( no AF baseline ... but not really that big an issue as it is still bugged)
3 specs = 15g ( assuming caster )
+haste is not possible.
This is 20g for 10 mins buffs. This gives 120g an hour.
What would be a reasonable value for the potions ? Would you pay 120g an hour to get buffbot grade specs + bases. They should presumably add in each realm's "special" spec buff.

Oh and Cuch, if you're not using sheers as a nurture druid you're only doing half your job, it's like a nature druid not using his various root spells or a healer not using his CC in the pac line.
-
- Emerald Rider
- Posts: 122
- Joined: Mon Feb 07, 2005 9:37 pm
Sorry bud, 40 reg, 36 nurt, Im a healer first, all the other stuff comes after that, and being super tall Bolgy tends to make me stand out and get put at the head of the 'kill it' queue.
And since there are so many buffbots, my buffs arent in great demand unless someone dies in the field, then theyre clamouring for specs.
I also tend to buff up other players (soloers) whenever I get half a chance, makes their life a bit easier.
And since there are so many buffbots, my buffs arent in great demand unless someone dies in the field, then theyre clamouring for specs.
I also tend to buff up other players (soloers) whenever I get half a chance, makes their life a bit easier.
- Lieva
- Emerald Rider
- Posts: 5689
- Joined: Sat Feb 05, 2005 11:00 am
- Location: On the redundancy train to freedom :D
- Contact:
<makes mental note to stand behind cuch next time she rvrsCuchuluhain wrote:Sorry bud, 40 reg, 36 nurt, Im a healer first, all the other stuff comes after that, and being super tall Bolgy tends to make me stand out and get put at the head of the 'kill it' queue.

Lievaordiea x Eldritch
Peonchants x Enchanter
Hibernia
Peonchants x Enchanter
Hibernia
Speaking of all in 1 buffs, they should allow buffers to quickbar sets of buffs.
With one button you can cast:
(mage specs)- acul + str/con + dex/qui
(mage all) - dex + con + acul + str/con + dex/qui
and so on ... or whatever sets the buffer wants to group. These would be a single cast. You could buff a group of 8 with 8 casts ... or even better you could have templates set up for each class ... one cast and they all get buffed
... and/or finally, a refresh after death spell ... char gets whatever buffs it had before theye droppped due to his death or the buffer's death.
With one button you can cast:
(mage specs)- acul + str/con + dex/qui
(mage all) - dex + con + acul + str/con + dex/qui
and so on ... or whatever sets the buffer wants to group. These would be a single cast. You could buff a group of 8 with 8 casts ... or even better you could have templates set up for each class ... one cast and they all get buffed

Prydwen
Lairiodd Level 50 Nightshade and Legendary Grandmaster Smith (1065) check prices here
Lairirian Level 50 Mana Mentalist and Legendary Spellcrafter (TDD)
Lairgreybark Level 50 Arb Animist
Lairmindlock Level 50 Bard (TDD)
Camlann
Lairthall Level 35+ Friar
Stocking one 99% of most of the useful spellcrafting gems at Houses 3304 and 3306
Over 150 gems at 99% stocked
Lairiodd Level 50 Nightshade and Legendary Grandmaster Smith (1065) check prices here
Lairirian Level 50 Mana Mentalist and Legendary Spellcrafter (TDD)
Lairgreybark Level 50 Arb Animist
Lairmindlock Level 50 Bard (TDD)
Camlann
Lairthall Level 35+ Friar
Stocking one 99% of most of the useful spellcrafting gems at Houses 3304 and 3306
Over 150 gems at 99% stocked
Cuchuluhain wrote:Sorry bud, 40 reg, 36 nurt, Im a healer first, all the other stuff comes after that, and being super tall Bolgy tends to make me stand out and get put at the head of the 'kill it' queue.
And since there are so many buffbots, my buffs arent in great demand unless someone dies in the field, then theyre clamouring for specs.
I also tend to buff up other players (soloers) whenever I get half a chance, makes their life a bit easier.
Morphs? :| Healer or not, buffshearing is crucial.
What Xest said if you don't use buffshears :P
Cuch you're kinda shooting yourself in the foot here, you've been saying through the thread about how important your buffs are, how you don't have sheers, then you say here you spend all your time healing because buffs aren't in great demand (If that's the case why are you so worried about losing your buffs again?) and then finally you tell us that, despite the fact you don't have time to buffsheer you find time to buff random soloers?Cuchuluhain wrote:Sorry bud, 40 reg, 36 nurt, Im a healer first, all the other stuff comes after that, and being super tall Bolgy tends to make me stand out and get put at the head of the 'kill it' queue.
And since there are so many buffbots, my buffs arent in great demand unless someone dies in the field, then theyre clamouring for specs.
I also tend to buff up other players (soloers) whenever I get half a chance, makes their life a bit easier.
Buffsheers were put in to bring the buffing lines on par with the other utility lines like nature, smite (ok smite is crap but still you get the idea), pacification, therefore if you're not using sheers you're only playing to half your druids full potential and that's really not good.
You only need MoC1 (A mere 5 RA points) and you can buffsheer away freely without any negative impact on the sheers, buffsheers and MoC are a pretty overpowered combo, you can just strip the assist train naked of all buffs if it's on you.