Quinlan wrote:Read the rest of the thread and cant really be bothered what amedor does or doesnt but Lair you make a mistake in this assumption. In theory you are totally correct. But common practise is to sell all the farmed arti's for a fixed price. This fixed price is rather high normally and does not decrease the demand since alot of people cant/wont pay it.
The reason the price is high is cos they are rare. I agree it doesn't move much (an arti might stay locked at a standard price of 30p), but if alot of farmers put the arti up for 30p, then eventually, the new price will drop to say 25p as someone starts selling at that lower price as they can't shift them otherwise. The standard price might move in jumps with supply and demand, but it does move.
The reason alot of people don't pay is cos the artis go to those with the most money. If there were more artis, the price would drop as more people can buy them.
High price is due to rarity only. If something is rare it will have a high price. This is not the farmers fault.
Esspecially with clustering around the corner and the expected price raise people now farm/buy artifacts to sell them of more expensive later.
That's true, but doesn't really change the point. It just combines the servers into 1, excal players are probably doing the opposite, trying to offload their artis before there is an increase in supply.
Anyway, don't complain to farmers, complain that Mythic set up artis so they can be farmed. Possible solutions would be to make them no trade or have arti mob pops linked to individual accounts.