Revenge \o/
- Guinnessrules
- Emerald Rider
- Posts: 284
- Joined: Sun Feb 06, 2005 10:33 am
- Location: Sweden Norrbotten
Think it was a dragon-raid this morning too, but shit happens. We'll come back and hope we get some nice defence from u gimps. ]Ding Silverhand :mezz:[/QUOTE]Bubble wrote:heres a universal truth- i didn't know the hibs had a ML raid
If i did i wouldn't of made it that day, if i checked (like i should of but....i'm not a hib why would i bother looking at there events ect) i wouldn't have ran it just incase you lot stopped your raid and placed tons and tons of people inside relic keeps etc.
Grats :mezz:
NFD
Guinnessrules 50 champ RR4L1
Grules 50 anim RR3L9
Guinn 50 drood
Tamp 50 ranger RR3L9
Purppillz 50 vamp
Guinnster 43 shade
Guinnie 43 bard
Dragun still 41 chanter RR2L8
Painshee 25 Bainshee
Na Amadan
Tampico 48 drood GM
All active atm! (again)
AND PROUD FATHER!!!!!!!!!!!!
Guinnessrules 50 champ RR4L1
Grules 50 anim RR3L9
Guinn 50 drood
Tamp 50 ranger RR3L9
Purppillz 50 vamp
Guinnster 43 shade
Guinnie 43 bard
Dragun still 41 chanter RR2L8
Painshee 25 Bainshee
Na Amadan
Tampico 48 drood GM
All active atm! (again)

AND PROUD FATHER!!!!!!!!!!!!
-
- Emerald Rider
- Posts: 122
- Joined: Mon Feb 07, 2005 9:37 pm
Nice raid, bit cheap doing it alarm clock style, but still, you got the keeps you made off with teh relics, so fairs turn.
Now, to correct your slight misperceptions
Fop doesnt work for animists who have shrooms down, if ANY fnf shroom picks up a target, it counts as in combat, negating Fop.
You complain about pbaoe, cone & shrooms
Alb Hibs and Mid all have Pbaoe, strangely enough.
Shrooms - not many animists, defeatable, not as big a problem to deal with if any sort of intelligence is utilised, bar unfortunate placings where they cant be targeted. Yes, Im sure sometime someone put them in a bad place deliberately, but mostly, animists dont do that or they simply cant tell their shrooms cant be hit.
Cone attacks going through walls, sorry, thats graphical lag, you shouldnt be hit by it, fixed in this patch as well i beleive.
Conversely.
You dont face scouts with the longest range in the game, Sorcs who at rr5 are pretty much in god mode and up to that rr have ludicrous abilities never mind bolt range mez, pets, lifetaps and other abilities, Reaver bombers (nuff said), heretics corpse bombers interrupting everyone in a large radius, theurgist spamming pets on anything that moves whilst not being considered in combat because theyre not 'live' pets (and if Im wrong on that count, please do correct me).
Now then, Bubble, whats your excuse for alarm clocking again?
Now, to correct your slight misperceptions
Fop doesnt work for animists who have shrooms down, if ANY fnf shroom picks up a target, it counts as in combat, negating Fop.
You complain about pbaoe, cone & shrooms
Alb Hibs and Mid all have Pbaoe, strangely enough.
Shrooms - not many animists, defeatable, not as big a problem to deal with if any sort of intelligence is utilised, bar unfortunate placings where they cant be targeted. Yes, Im sure sometime someone put them in a bad place deliberately, but mostly, animists dont do that or they simply cant tell their shrooms cant be hit.
Cone attacks going through walls, sorry, thats graphical lag, you shouldnt be hit by it, fixed in this patch as well i beleive.
Conversely.
You dont face scouts with the longest range in the game, Sorcs who at rr5 are pretty much in god mode and up to that rr have ludicrous abilities never mind bolt range mez, pets, lifetaps and other abilities, Reaver bombers (nuff said), heretics corpse bombers interrupting everyone in a large radius, theurgist spamming pets on anything that moves whilst not being considered in combat because theyre not 'live' pets (and if Im wrong on that count, please do correct me).
Now then, Bubble, whats your excuse for alarm clocking again?
- Guinnessrules
- Emerald Rider
- Posts: 284
- Joined: Sun Feb 06, 2005 10:33 am
- Location: Sweden Norrbotten
well, fop does work in rvr while ur pet nukes. Only in pve it doesn't work. 

NFD
Guinnessrules 50 champ RR4L1
Grules 50 anim RR3L9
Guinn 50 drood
Tamp 50 ranger RR3L9
Purppillz 50 vamp
Guinnster 43 shade
Guinnie 43 bard
Dragun still 41 chanter RR2L8
Painshee 25 Bainshee
Na Amadan
Tampico 48 drood GM
All active atm! (again)
AND PROUD FATHER!!!!!!!!!!!!
Guinnessrules 50 champ RR4L1
Grules 50 anim RR3L9
Guinn 50 drood
Tamp 50 ranger RR3L9
Purppillz 50 vamp
Guinnster 43 shade
Guinnie 43 bard
Dragun still 41 chanter RR2L8
Painshee 25 Bainshee
Na Amadan
Tampico 48 drood GM
All active atm! (again)

AND PROUD FATHER!!!!!!!!!!!!
Don't start me off again Cuchuluhain 
I didn't want to get into any animist discussions etc but every hib wants to bring up how innocent they are.
Well
I agree
Animists are a half finished bugged class that can't really compete against the albion/midgard caster class's, any animist who gets further than rr3 deserves respect (specialy ones that run in open rvr)
But think about this-
your an alb raid leader attacking a keep, you've just got the 2nd door down. You know there are 40 people with you attacking the keep. You also know there are 20 hib defenders in lords room (3 of which are animists)
You ask the Raid force to charge the lords room, pop every AoE effect they have and MoC etc and interupt like mad etc, the first merc runs into the lords room and dies to 80 odd shroom nukes, the other 39 albs back off as to say, i'm not going into that death trap. As a raid leader you know that if the 39 of them charge together, the shrooms would take out 3 or 4 albs pretty fast but you would totaly outnumber the hibs and interupt/kill them.
Unfortuantly no one wants to be the first few to go up there (read: die pretty fast) so as a raid leader you lead by example and lead the charge, you run into the room and die to shrooms, the rest of the raid backs off and starts calling for clerics with EoY to rez the raid leader
Same applys if a Banshee or 2 are spamming Cone DD's. no one wants to run into that shit so the whole BG stands still.
So to avoid any of the above happening, you attack at a time when you know there will not be enough Animists online to effectivly defend a keep.
You might find this sad as hell etc, but you wouldn't believe the ammount of times i've seen a Albion zerg held by a few Animists, i bet mids suffer the same. (no insta cc doesn't help)

I didn't want to get into any animist discussions etc but every hib wants to bring up how innocent they are.
Well
I agree
Animists are a half finished bugged class that can't really compete against the albion/midgard caster class's, any animist who gets further than rr3 deserves respect (specialy ones that run in open rvr)
But think about this-
your an alb raid leader attacking a keep, you've just got the 2nd door down. You know there are 40 people with you attacking the keep. You also know there are 20 hib defenders in lords room (3 of which are animists)
You ask the Raid force to charge the lords room, pop every AoE effect they have and MoC etc and interupt like mad etc, the first merc runs into the lords room and dies to 80 odd shroom nukes, the other 39 albs back off as to say, i'm not going into that death trap. As a raid leader you know that if the 39 of them charge together, the shrooms would take out 3 or 4 albs pretty fast but you would totaly outnumber the hibs and interupt/kill them.
Unfortuantly no one wants to be the first few to go up there (read: die pretty fast) so as a raid leader you lead by example and lead the charge, you run into the room and die to shrooms, the rest of the raid backs off and starts calling for clerics with EoY to rez the raid leader

Same applys if a Banshee or 2 are spamming Cone DD's. no one wants to run into that shit so the whole BG stands still.
So to avoid any of the above happening, you attack at a time when you know there will not be enough Animists online to effectivly defend a keep.
You might find this sad as hell etc, but you wouldn't believe the ammount of times i've seen a Albion zerg held by a few Animists, i bet mids suffer the same. (no insta cc doesn't help)
- Aran_Thule
- Posts: 1179
- Joined: Mon Feb 07, 2005 12:00 pm
Bah, go away for a day and this happens. <sulks>
Aran Thule, Epic Sniper and Sojourner, Guild leader of the Artisans of Willow(roleplay guild)