WTF is wrong with people

General 'Hibernian' forum for the entire cluster
User avatar
Gandelf
Posts: 1325
Joined: Sat Apr 23, 2005 11:00 am
Location: Inside Your Mind!

Post by Gandelf »

Actually, thinking about it, why do we need artefacts anyway?

When artefacts were first introduced, sure, they made a difference to those players who were the first to get them... for a while they were the "uber" ones. Then, as more players got artefacts the playing field "levelled", so that everything was more or less equal for everyone (not including new players and low level players).

So, really, artefacts are now mostly redundant. Sure, there are a few nice abilities that you can get from certain artefacts, but on the whole their impact on the game, especially in RvR has lessened, now that most players have artefacts that are fully levelled.

We therefore are back to square one. What will Mythic do next? Introduce "super-artefacts" or something? If they did, the same thing would happen again.

So, we should never have had ToA in the first place. They should have left things as they were in Classic DAoC. If they had, then the whole issue of "claiming" mobs and camping spawn areas for hours would never have happened.

I say turn back the clock... rollback the servers to SI at the most. Keep the best things from ToA and Catacombs like graphics etc, but devolve the game back to how it used to be and get rid of MLs and artefacts.

Briannon
Emerald Rider
Posts: 477
Joined: Mon Feb 07, 2005 11:36 am
Location: Fanach Mala

Post by Briannon »

I'm inclined to agree with Gandelf. Artifacts have largely been a disappointment for me. The ones I use the most are the GoLM ress-sick cure, the health buff proc on RoUW, and the mezz/stun debuff on CB. Levelling DS and GSV is taking so long that even though I've had both for months now I've not yet unlocked any of their special abilities. The weapons from BoS are not the best in the game so are hardly used.

The things I do use most are the ML abilities but as these are only really usable in RvR they are a nice add-on but not an essential to the overall game experience.

So, having messed around with artis, I'm with Gandelf on this - are they really that much use any more?

User avatar
Luz
Emerald Rider
Posts: 818
Joined: Fri Mar 25, 2005 1:26 pm
Location: Sweden

Post by Luz »

Wish some fixed 8 man GG would make a movie with up-to-date patches, using JUST crafted gear and non-arti jewlery!

Then people could watch and see how much Artis change things or not.
Bah. Lv50s.
Animist, Bard, Druid, Enchanter, Nightshade, Vampiir

User avatar
Heta
Emerald Rider
Posts: 1540
Joined: Thu Apr 21, 2005 10:24 am

Post by Heta »

cant someone tell Gandelf its spellt Artifact and not Artefact?
Woho! I got a 360 \o/
Image

Gitt

Post by Gitt »

Heta wrote:cant someone tell Gandelf its spellt Artifact and not Artefact?
Both are correct :)

User avatar
Heta
Emerald Rider
Posts: 1540
Joined: Thu Apr 21, 2005 10:24 am

Post by Heta »

I know!

its fun when someone say it to Gandelf tho and he start ranting about how artefact is the brittish spelling and that is the origin of english and that is the right one etc :(

way the go ruining the fun for alot of ppl!
Woho! I got a 360 \o/
Image

Alexandrinus
Emerald Rider
Posts: 1523
Joined: Sun Feb 06, 2005 9:44 am
Location: Austria

Post by Alexandrinus »

Gandelf wrote:Ac

So, really, artefacts are now mostly redundant. Sure, there are a few nice abilities that you can get from certain artefacts, but on the whole their impact on the game, especially in RvR has lessened, now that most players have artefacts that are fully levelled.

.
sorry to say that but artis made a big difference in fights, shape change, debuffs,interrupts,health buffer.....

And im shure alot of our enemies dont have artis at all , im thinking about all the low level albs and mids.

Arkaon / Karak-Norn
and plenty of other chars between 10 and 30

Gitt

Post by Gitt »

Gandelf wrote: Sure, there are a few nice abilities that you can get from certain artefacts, but on the whole their impact on the game, especially in RvR has lessened, now that most players have artefacts that are fully levelled.
no, please stop, my sides hurt :p

Scabs
Emerald Rider
Posts: 597
Joined: Mon Feb 07, 2005 12:39 am
Location: in the bottle

Post by Scabs »

Just make everything 100% drop rate and a 1 hr respawn rate. Life would be so much better and I personally would not be contenplating (spelling) leaving camelot. :cow:
WAR! - K8 Peaks

Snozzle - 27 Shaman. drunk:

Guild - Pestis
Alliance - Squig Quo Pro
Members - Heavy Metal, Pestis, Brutal DeLuxe, Nocturnal Dawn, BLONDIIN PINGVIIN, De Gale Trolde fra Nord

User avatar
Heta
Emerald Rider
Posts: 1540
Joined: Thu Apr 21, 2005 10:24 am

Post by Heta »

drop rate is changed, tho spawn timer suck now :(

not sure its been changed in EU tho
Woho! I got a 360 \o/
Image

Post Reply

Return to “Hibernian Cluster Discussion”