Page 1 of 2

My Proposal for /level...

Posted: Tue Aug 22, 2006 7:52 pm
by Gandelf
At present, players with level 50 characters may use /level to get to level 20 instantly.
Fair enough. Is it really that good though, because getting to level 20 is easy anyway without /level?

My proposal for /level is this:-

/level to level 20 should be removed. Instead, players with a level 50 character would level normally from levels 1-40. At level 40, the /level command kicks in if you already have a level 50 character. You then use /level to get to level 50 instantly.

No more grind from 40-50, but a reward for those who already have a level 50 character. If you choose not to /level at 40, then you carry on levelling as normal and when you reach level 41 you lose the automatic /level to 50.

What do you think?

Posted: Tue Aug 22, 2006 8:26 pm
by <ankh>
from level 40-50 is a good way to get loads of money - so even if you do have a lvl 50 already you do get some reward apart from getting another lvl 50.
Imo remove the /level command fully.


/Ankh

Posted: Tue Aug 22, 2006 9:15 pm
by Lairiodd
I think they should just enhance the free level system. Everyone with a level 50 gets a 2nd free level every 4-5 days.

However, it is a bad sign when devs put in rules to help people bypass the game :p.

Posted: Wed Aug 23, 2006 2:43 am
by Craft
6 hours at fins = level 20 -> 40 in about six hours :D

Posted: Wed Aug 23, 2006 3:07 am
by Xcerus
best idea yet tbh <looks stunned>

Posted: Wed Aug 23, 2006 6:33 am
by Lieva
good idea but get rid of the 1-5 bit..that part IS annoying...

Posted: Wed Aug 23, 2006 8:28 am
by Cromcruaich
40 to 50 takes as long (about) as 1-40. I guess the proposal is there so new players have somebody to group with? But then theyd be left with a hole for the harder slog from 40-50.

Remove it completely, problem is that new players need more help leveling than ones with a 50 on their account - so perhaps its new players without a 50 who should get a bonus (decrease in free level period or xp multiplier - possibly class based, so hard to level classes get bigger multiplier), not those with a 50!

*rereading it looks like a pitch just to give a better bonus to players with 50's. The point about new players not having anyone to level with 40-50 still stands, but also I think you should have to pay for your level 50s, you should have to get the xp to get there.

Posted: Wed Aug 23, 2006 8:36 am
by <ankh>
Cromcruaich wrote:40 to 50 takes as long (about) as 1-40. I guess the proposal is there so new players have somebody to group with? But then theyd be left with a hole for the harder slog from 40-50.

Remove it completely, problem is that new players need more help leveling than ones with a 50 on their account - so perhaps its new players without a 50 who should get a bonus (decrease in free level period or xp multiplier - possibly class based, so hard to level classes get bigger multiplier), not those with a 50!

*rereading it looks like a pitch just to give a better bonus to players with 50's. The point about new players not having anyone to level with 40-50 still stands, but also I think you should have to pay for your level 50s, you should have to get the xp to get there.
I agree - the new players are the one that needs help.

Edit: But question is - how many new players are there?

/Ankh

Posted: Wed Aug 23, 2006 10:03 am
by Cromcruaich
<ankh> wrote:I agree - the new players are the one that needs help.

Edit: But question is - how many new players are there?

/Ankh
Not a lot for sure, so they need all the encouragement they can get - met one last week funnily enough, but few and far between, which means they should get even more help, not less.

Posted: Wed Aug 23, 2006 11:37 am
by <ankh>
Cromcruaich wrote:Not a lot for sure, so they need all the encouragement they can get - met one last week funnily enough, but few and far between, which means they should get even more help, not less.
Exactly - and they might be more willing to start play DAoC if there are easier ways for them to exp.

/Ankh