Proposed list of "third" ML lines

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Trez
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Proposed list of "third" ML lines

Post by Trez »

This is the list they are looking at:

http://www.camelotherald.com/more/2426.shtml


If this goes, then animists can get their own fop hehe
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Luz
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Post by Luz »

oh well fop isnt that much of a deal but cure disease and cure NS would rock

edit : mentas with convoking could make to uber pets imo :p
edit2 : oh nvm dont sorc charm also on second tought
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Xest
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Post by Xest »

Trez wrote:This is the list they are looking at:

http://www.camelotherald.com/more/2426.shtml


If this goes, then animists can get their own fop hehe
Yeah, same with Theurgists etc. for petspam also self-nearsight and disease cure. That said, overall I really don't like the changes, Warlord Hunters/Rangers, Zephyring assassins, Banelord on just about every tank and hybrid going etc. etc.

I was personally kinda hoping they'd hand stormlord out to some classes because frankly some classes don't need boosts and stormlord wouldn't really boost them but the issue is they've actually handed out all the op'd lines which seems a bit silly in the context of some classes. Also, the ml "theme" doesn't match a lot of the classes which I think feels a bit tacky, since when have casters been heal/curing classes? Since when should support like paladins/wardens receive offensive stuff like banelord?

IMO it'd have made more sense to make offensive casters i.e. eld/wiz go banelord (I'd have said RM too but Mid has banelord casters already :p), the support casters (theurg/ment) go warlord although ment has it so give em convoker ofc :) then hand out perfector to say, paladins/valks which fits in more with the class lore and so on.
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Post by Cromcruaich »

Self cure nearsight is just stupid. People have discussed that nearsight has issues but this isnt the way to address them.

Sorcs being able to cure their own nearsight, that is just stupid, what is hib left with to control them at range?

edit*
Over use of 'just stupid', but it is!


another edit*
There turning it into a huge game of top trumps but giving everyone every card in the deck.
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Post by Xest »

Cromcruiach wrote:Sorcs being able to cure their own nearsight, that is just stupid, what is hib left with to control them at range?
The even larger ranger zerg caused by the fotm warlord ranger option :p ?
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Post by Cromcruaich »

Looking forward to Soj on druid. Have to get a Bain or Ani in the group for fop though, or maybe drop it all together

Also Soj on VW - zephyr followed by Lifetap looks a favourite. Good on vamp as well I suspect - though never played one.

Agree with you're original post though Xest, its simply going against the grain of the game and its classes - improve stormlord and leave it at that.
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Post by Craft »

Zephyr basically equals an uninteruptable stun basically? ie slam + critshot for scouts?
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Post by Xest »

Sanya wrote:We'll leave the poll up over the weekend to be sure, of course, but in our experience we can extrapolate pretty well from the first day's results. People who liked the plan amounted to 34% of players. People who hated what we were proposing to give to other classes made up 14% of the vote. People who hated what we were going to give their class came to 10% of the total.

In other words, a third of the votes were in favor, but a fourth of the votes were against. It ain't worth pissing off one out of four people. But as I said, the poll will run the rest of the weekend.
My god... is that... is that.. a QQ? a QQ from Sanya? LOL.
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Post by Elrandhir »

Xest wrote:The even larger ranger zerg caused by the fotm warlord ranger option :p ?

Wouldent matter atall on my ranger, being Bowspecced I wouldent change anything ^^

FZ and PS is all to important for me specced like that ;D
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Post by Gandelf »

I voted for the 3rd level ML abilities, because of the recent nerf on the Brittle Guard ability (i.e. only being able to have one BG up at any time really p*sses me off). The addition of the Warlord ML to the Eldritch class is really exciting and will help to make the class more desirable in groups as someone who can not only dish out serious damage, but can also aid their friends in battle, with various chants
I would recommend that other players vote for the addition of the 3rd level ML abilities too!
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