Underpopulation Bonus

General 'Hibernian' forum for the entire cluster
User avatar
Gandelf
Posts: 1325
Joined: Sat Apr 23, 2005 11:00 am
Location: Inside Your Mind!

Underpopulation Bonus

Post by Gandelf »

I just checked Duskwave and found that for active characters, the figures are as follows:-

Pryd
Albs 43%, Hibs 23%, Mids 33%

Excal
Albs 41%, Hibs 30%, Mids 28%

Averaging the active characters from both servers, we get:
Albs 42%, Hibs 26.5%, Mids 30.5%

How come the Albs are getting away with having over 10% more active population? Surely Hibs and Mids should get some sort of percentage bonus? It just doesn't seem fair the way it is atm, in my opinion.

Xest
Emerald Rider
Posts: 3166
Joined: Mon Feb 07, 2005 12:00 pm

Post by Xest »

Depends if actual population reflects RvR population though.

On Merlin cluster at a guess the populations are like:
40% Alb
40% Hib
20% Mid

Yet RvR populations are more like:
30% Alb
35% Hib
35% Mid

Tends to move around, if Alb has a zerg out then ofc it's more, but Hib also has massive zergs out too. Lately Albs have had more out I think but haven't been playing in a while, certainly back at Xmas it was even worse, for about 2months it was like 60% Mid, 30% Hib, 10% Alb despite Alb having higher overall population. It's cos so many roleplaying PvErs seem to play Alb which royally skew the figures.

Would be silly to give RvR effecting bonuses based on just overall population if a large portion of one realm doesn't actually RvR as much. Of course I can't say whether this is how it is on Pryd/Excal cluster as I don't play there, but it's a theory if it's the same as on Killbury.
OFFICER XEST - PROTECTING YOU AGAINST FORUM CRIME
Image
Che Xefan, el presidente.

Kishih
Emerald Rider
Posts: 34
Joined: Tue Dec 27, 2005 7:21 am

Post by Kishih »

Gandelf wrote:I just checked Duskwave and found that for active characters, the figures are as follows:-

Pryd
Albs 43%, Hibs 23%, Mids 33%

Excal
Albs 41%, Hibs 30%, Mids 28%

Averaging the active characters from both servers, we get:
Albs 42%, Hibs 26.5%, Mids 30.5%
This is no way to calculate an average. You will have to take into account the absolute number behind the percentages.

When we take the above example of server population and than assume excal has twice as many player as prydwen, the average would be:
Albs: 41,7% Hibs 27,7% Mids 29,7%

The difference between Hib and Mid ain't so great anymore as in your calculation.

Ofcource this is assuming Excal has twice as many players. I do not know if this is roughly correct, but we can take for granted excal has more people.
I can't be arsed to check the real number to calculate the real percentages.

User avatar
Gandelf
Posts: 1325
Joined: Sat Apr 23, 2005 11:00 am
Location: Inside Your Mind!

Post by Gandelf »

Kishih wrote:This is no way to calculate an average. You will have to take into account the absolute number behind the percentages.

When we take the above example of server population and than assume excal has twice as many player as prydwen, the average would be:
Albs: 41,7% Hibs 27,7% Mids 29,7%

The difference between Hib and Mid ain't so great anymore as in your calculation.

Ofcource this is assuming Excal has twice as many players. I do not know if this is roughly correct, but we can take for granted excal has more people.
I can't be ****d to check the real number to calculate the real percentages.

Even so, it still gives Albs more than 10% more than any other realm, but I understand what you are saying. When the ideal situation would be each realm having 33.3% population, then the extra 10% the Albs have makes a big difference compared to that one third of population.

Kishih
Emerald Rider
Posts: 34
Joined: Tue Dec 27, 2005 7:21 am

Post by Kishih »

The real numbers

Active characters
Excal
Alb 2653
Hib 1944
Mid 1818
Pryd
Alb 1782
Hib 962
Mid 1379

Total
Alb 4435 (42.0%)
Hib 2906 (27.6%)
Mid 3197 (30.3%)
Total: 10538

It is clear that alb has number wise an absolute advantage over hib and mid. However the difference between Hib and Mid is too small to give one of those underpopulation bonus. Both would be a solution, but the question is if GOA can and want to do this.

Another way to look at it is by last week rp

In millions
Excal Pryd Total
Alb 36 22 58 (33,5%)
Hib 38 17 55 (31,8%)
Mid 38 22 60 (34,7%)
173

In total rp last week Alb is not scoring as would be expected based upon population number.


I would say the currect situation where no realm has underpopulation bonus is justified.

User avatar
Kesxex
Posts: 652
Joined: Mon Feb 07, 2005 12:00 am
Location: Nottingham

Post by Kesxex »

You work with the wrong numbers, Gandelf. 8)
"If you are not living on the edge, you occupy too much space!"

Xest
Emerald Rider
Posts: 3166
Joined: Mon Feb 07, 2005 12:00 pm

Post by Xest »

Kishih wrote:The real numbers

Active characters
Excal
Alb 2653
Hib 1944
Mid 1818
Pryd
Alb 1782
Hib 962
Mid 1379

Total
Alb 4435 (42.0%)
Hib 2906 (27.6%)
Mid 3197 (30.3%)
Total: 10538

It is clear that alb has number wise an absolute advantage over hib and mid. However the difference between Hib and Mid is too small to give one of those underpopulation bonus. Both would be a solution, but the question is if GOA can and want to do this.

Another way to look at it is by last week rp

In millions
Excal Pryd Total
Alb 36 22 58 (33,5%)
Hib 38 17 55 (31,8%)
Mid 38 22 60 (34,7%)
173

In total rp last week Alb is not scoring as would be expected based upon population number.


I would say the currect situation where no realm has underpopulation bonus is justified.
Exactly my point, but Gandelf ignored that :p

As I say a LOT of Albs roleplay/PvE only so basing it purely on numbers is outright unfair if you're going to offer a bonus that effects RvR. Judging by the last week RPs it looks like the RvR situation is actually pretty balanced, certainly the RvR RP bonus would push Mid and Hib vastly higher in the RP rankings than Alb if they had underpopulation bonuses.
OFFICER XEST - PROTECTING YOU AGAINST FORUM CRIME
Image
Che Xefan, el presidente.

User avatar
Sharkith
Posts: 2910
Joined: Mon Feb 07, 2005 12:08 pm

Post by Sharkith »

Xest wrote:Exactly my point, but Gandelf ignored that :p

As I say a LOT of Albs roleplay/PvE only so basing it purely on numbers is outright unfair if you're going to offer a bonus that effects RvR. Judging by the last week RPs it looks like the RvR situation is actually pretty balanced, certainly the RvR RP bonus would push Mid and Hib vastly higher in the RP rankings than Alb if they had underpopulation bonuses.
Xest the only reason why we are level with them in rps is cause we have the skeels not the numbers. ;)
Na Fianna Dragun

Karak-Eight Peaks, Kiera ze Witch Hunter

Eve online - Kaminjosvig.

User avatar
Gandelf
Posts: 1325
Joined: Sat Apr 23, 2005 11:00 am
Location: Inside Your Mind!

Post by Gandelf »

Actually, I used Right Now! to ask them about the situation and this was the reply:
European Dark Age of Camelot Community Manager wrote:The population bonuses get looked at and reviewed every so often, usually after a big patch. These are calculated by a formula which is handed down to us by Mythic. There will probably be a change soon, but we cannot give any indication as to when at the moment.

User avatar
Belisar
Emerald Rider
Posts: 1249
Joined: Sun Feb 06, 2005 12:26 am
Location: Somewhere Out There

Post by Belisar »

Kishih wrote: Another way to look at it is by last week rp

In millions
Excal Pryd Total
Alb 36 22 58 (33,5%)
Hib 38 17 55 (31,8%)
Mid 38 22 60 (34,7%)
173

In total rp last week Alb is not scoring as would be expected based upon population number.


I would say the currect situation where no realm has underpopulation bonus is justified.
Not really to disagree but just an associated issue.

It seems likely that there are a lot fewer hibs running RvR than albs (mids remain a mystery to me) so the rps gain is less spread. That means unless we have close to our full RvR people out every night we are going to be fighting an uphill battle. Albs have shown before that they can win based on pure numbers.

In addition it also means that a number of guilds with small RvR populations are less able to hold towers and certainly keeps for a period of time as we have lost that particular bonus.

In short this is going to remain hard work (but not necessarily un-enjoyable) but we do need to ensure guilds work together to hold towers/keeps etc, swapping them as needed befor bps run out.
Brain cells come and brain cells go but fat cells live forever !

Currently playing Hib (ofc) on Uthgard

Post Reply

Return to “Hibernian Cluster Discussion”