The new surveys
Posted: Fri Apr 07, 2006 4:33 pm
This caught my eye, finally:
New surveys next week
Beginning of next week you will see two surveys in game. These surveys are meant to help Mythic improve Dark Age of Camelot to your taste. One will deal with the communication systems you would like to see added in the game and the other deals with craftsmanship.
Here are the questions you will be asked next week and about which you will have time to think during the weekend. With these surveys you can choose as many options as you want.
1st survey
We would like to know which types of communication you would like to see integrated in Dark Age of Camelot.
-I do not wish to answer this poll
-In-game voice chat (such as Teamspeak or Ventrilo)
-In-game email system
-External instant messenger software connected to the in-game chat
-In-game player controlled bulletin boards, accessible in town or in houses
-None of the above
2nd Survey
Based on community feedback and the responses from our latest polls, Mythic has outlined a potential plan for crafting changes. In this plan, the crafting system will be completely overhauled, based on the goals listed below. Please help us determine which changes you would prefer for Mythic to focus on for improving the crafting system.
- None/I do not wish to answer this poll.
- Make tradeskills more accessible by allowing choice of any tradeskill and by allowing choice of multiple tradeskills.
- Make the crafting system easier to use through updating the interfaces, simplifying recipes, making craft times faster, increase the chances of skill increases, and decreasing failures.
- Increase the desirability of crafted items through quality and imbue adjustments, as well as provide unique bonuses through Spellcrafting and Alchemy.
- Augment existing tradeskills through new item types such as repair kits, multi-use potions, and objects with predefined abilities/stats that do not conflict with Spellcraft or Alchemy combines.
- Distinguish crafting locations from each other by granting different bonuses to crafting in the capital city and through craft stations found throughout the world (including housing).
- Make tradeskills easier to use in the field, through use of portable craft stations.
- Provide opportunities for more crafter oriented rewards through additional tradeskill quests and rewards on reaching tradeskill ranks.
New surveys next week
Beginning of next week you will see two surveys in game. These surveys are meant to help Mythic improve Dark Age of Camelot to your taste. One will deal with the communication systems you would like to see added in the game and the other deals with craftsmanship.
Here are the questions you will be asked next week and about which you will have time to think during the weekend. With these surveys you can choose as many options as you want.
1st survey
We would like to know which types of communication you would like to see integrated in Dark Age of Camelot.
-I do not wish to answer this poll
-In-game voice chat (such as Teamspeak or Ventrilo)
-In-game email system
-External instant messenger software connected to the in-game chat
-In-game player controlled bulletin boards, accessible in town or in houses
-None of the above
2nd Survey
Based on community feedback and the responses from our latest polls, Mythic has outlined a potential plan for crafting changes. In this plan, the crafting system will be completely overhauled, based on the goals listed below. Please help us determine which changes you would prefer for Mythic to focus on for improving the crafting system.
- None/I do not wish to answer this poll.
- Make tradeskills more accessible by allowing choice of any tradeskill and by allowing choice of multiple tradeskills.
- Make the crafting system easier to use through updating the interfaces, simplifying recipes, making craft times faster, increase the chances of skill increases, and decreasing failures.
- Increase the desirability of crafted items through quality and imbue adjustments, as well as provide unique bonuses through Spellcrafting and Alchemy.
- Augment existing tradeskills through new item types such as repair kits, multi-use potions, and objects with predefined abilities/stats that do not conflict with Spellcraft or Alchemy combines.
- Distinguish crafting locations from each other by granting different bonuses to crafting in the capital city and through craft stations found throughout the world (including housing).
- Make tradeskills easier to use in the field, through use of portable craft stations.
- Provide opportunities for more crafter oriented rewards through additional tradeskill quests and rewards on reaching tradeskill ranks.