now how many times have you watched a fight where 2 players slug it out in a fight to the death... waiting till one wins the fight... and if it happens that the person thats left standing is an alb/mid on 5-10%.
Now comes the interesting part... do you:
a: Slaute the Alb/mid and let them go on their merry little way?
b: /Vic to them then nuke/melee them down?
c: Add on the fight b4 the alb/mid kills your realm mate?
An interesting scenario up until now...
...but with this change:
It has to be asked... would you rather add and keep your realmmate alive (with the risk of getting flamed for adding), let your realmmate die in an honourable duel to the death then kill the enemy gaining your dead realmmate his/her share of the RPs for the effort they put into the fight or let the enemy go to regenerate their health and ensure that they are worth full RPs when you fight them?- Dead players will now continue to retain and receive their realm point credit on targets until they release. This will work for solo players as well as grouped players in terms of continuing to contribute their share to the kill if a target is being attacked by another non grouped player as well.
Personally Id rather that someone added and I was left standing having shared the RPs with a realm mate and deprived my enemy of the benefit of RPs for killing me... but thats just me... if I do die and see a realmmate hovering close waiting to kill the enemy having not assisted I will happily wait till they kill the enemy so I gain my share anyway.
Discuss.