Additional server type poll
Posted: Sat Sep 24, 2005 10:47 am
Goa are handling a poll to send to Mythic. (must be sent in by Monday)
).
Interesting is the evolution one, a redesign of all the classes. I assume that they would still call some of the classes the same. I wonder if that would be a test server for new rules for warhammer. If not, it is hard to come up with one set of game rules rather than trying to come up with 2 new sets.
Hmm, I wonder if Mythic's new policy is a flood of new server types since they did reasonably well with the classic servers. With clustering, the effect could be to move all the playerbase to the new servers = more leveling up time. This bodes badly for the Euro English since old servers can't be clusters more than they already are (well will beFriday News wrote:
· I do not wish to answer this question
· Homeland Invasion : Standard RvR rules, but you can invade enemy Realm's homelands for total server domination. New character stats track successful raids into the enemy homelands, after one realm is victorious.
· Battleground Server : PvE available only in the Classic lands, and there are no expansion zones. There are no Frontiers. Battlegrounds are accessible from Capital cities with increased RvR XP. Equipment is available for Bounty Point purchase.
· Evolution Server : All old classes removed. Instead, there would be eight redesigned and rebalanced classes per Realm, for a total of 24. This server would also feature a redesigned and rebalanced combat system (including a redesigned style system, slower combat pacing, different crowd control options, and a more forgiving spell/interrupt system), and other RvR tweaks.
· I do not want any new server types.

Interesting is the evolution one, a redesign of all the classes. I assume that they would still call some of the classes the same. I wonder if that would be a test server for new rules for warhammer. If not, it is hard to come up with one set of game rules rather than trying to come up with 2 new sets.