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Basic crafting

Posted: Fri Jun 03, 2005 2:28 pm
by Trez
This is taken from the 1.76b patch, a poor attempt to get ppl to craft imo.


BASIC CRAFTING

We are proud to introduce our Basic Crafting system. This system was designed and built with the new player in mind, as a means of introducing the new player to the craft system available in Dark Age of Camelot. Here is some more information on the system and how it works:

- All newly created characters, as well as existing characters which have not yet joined a crafting order, will be granted the Basic Crafting skill upon logging into the game.

- Since Basic Crafting is purely an introductory crafting system for new players, or existing players who haven't chosen a crafting order, recipes in this system are limited to samples of all of the original orders (tailoring, weaponcrafting, armorcrafting and fletching), up to items that require 200 points of skill. The Basic Crafting skill cannot exceed 200 points and if players reach that level, they are encouraged to choose one of the advanced crafting orders in order to proceed to recipes that exceed 200 points of skill.

- Spellcraft and Alchemy are excluded from the Basic Crafting order system.

- Players may choose another crafting order to have the Basic Crafting order replaced. When doing so, any skills shared between Basic Crafting and the new order will be transferred. Since Spellcrafting and Alchemy do not share any skills with Basic Crafting, in cases where the player chooses Spellcrafting or Alchemy as an advanced craft order, all of the Basic Crafting skills and sub-skills will be removed.

- While players will be granted the four original advanced crafting orders (tailoring, weaponcrafting, armorcrafting and fletching) along with Basic Crafting, those orders can never exceed the Basic Crafting skill level. If a player wishes to pursue an advanced crafting order instead of Basic Crafting, he must visit the appropriate advanced crafting trainer and have the Basic Crafting skill removed by selecting the advanced order.

If they want ppl to craft then they better do something real drastic to the system.

Posted: Fri Jun 03, 2005 2:36 pm
by Bugzy
Need to make all crafts set at 10 seconds. Cost doesn't bother me.

Posted: Fri Jun 03, 2005 3:15 pm
by Sturgis Podmore
They should speed crafting up, increase chances of an MP if you are > 1000 skill by a dramtic amount, and make it impossible to fail on a grey con make!

Posted: Fri Jun 03, 2005 3:21 pm
by spook
might this not just be the beginning of changes to crafting?

A patch or two ago, the hole "newbie-system" was improved, with a story-quest that took you from 1-5 and some other stuff. I'd think that they're merely trying to make it an intro to crafting and such.

<shrug> This is good for new players, they can see what the different crafts bring with them and try them out.

Posted: Fri Jun 03, 2005 3:49 pm
by Silverbirch
They're gonna have to do a lot better than that. :ba:

Posted: Fri Jun 03, 2005 3:53 pm
by Elrandhir
Sturgis Podmore wrote:They should speed crafting up, increase chances of an MP if you are > 1000 skill by a dramtic amount, and make it impossible to fail on a grey con make!
True failing on grey conned weaps is really silly ;/

Posted: Fri Jun 03, 2005 4:13 pm
by Lasaeonn
[quote="Elrandhir"]True failing on grey conned weaps is really silly ]


As far as I was concerned I have never failed on a grey con make but then I have not crafted for a few months. Maybe if you do fail now this is a bug that has been introduced and should be reported to GoA / Mythic.

Posted: Fri Jun 03, 2005 4:26 pm
by Elrandhir
Lasaeonn wrote:As far as I was concerned I have never failed on a grey con make but then I have not crafted for a few months. Maybe if you do fail now this is a bug that has been introduced and should be reported to GoA / Mythic.
didnt mean failed really like you think more like fail to make it 99%, and I don't think you should on something that is grey.

Is still rather silly that you can't make these close to perfect, those above greay I can agree to not going this high, but grey -_- hullo... having to make 10 or more weaps to get 99 on this con is silly imo.

Posted: Sat Jun 04, 2005 11:19 am
by Gear
I have 3 legendary crafters (fletcher, armourcrafter, spellcrafter). I'm no longer taking any orders appart from friends, as I can make far better money by just farming a few scrolls in the time it takes to make an MP (or SC a full suit). There have been zillions of proposals to make crafting more interesting and at the same time profitable, however I doubt we'll see anything good coming out.

But hey, we get Star Wars suits in 1.76

Posted: Sat Jun 04, 2005 11:27 am
by Lieva
star wars suits???