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When was DAoC at it's best?
Posted: Tue May 08, 2007 7:14 pm
by OohhoO
Choose
Posted: Tue May 08, 2007 7:26 pm
by OohhoO
100% for + Darkness Falls ATM!
IWIN!
Posted: Tue May 08, 2007 7:52 pm
by Lieva
original ..
going to emain at level 7
highest levels at 40ish
level 27s able to rvr..
cant get that back..
ever...
Posted: Tue May 08, 2007 9:37 pm
by Alexandrinus
voted for NF because there i did my first real RVR, wich for me the best in this game 8vs8 RVR or 1vs1
Posted: Tue May 08, 2007 9:46 pm
by Ovi
I didn't start 'til SI, so had to be at least SI or later...
Although I did enjoy ToA a lot, I do think it spoilt the game overall, due to affecting PvP too much, I haven't played much after that, it was already on a downward spiral.
Posted: Wed May 09, 2007 4:15 am
by Earendil
I remember Banana's sentiment... I remember a level 42 Elven Champion (Valinor I think) in the Ashen Circle and me just staring at him in awe, and when Flamegecko took down 7 infiltrators dressed in red with his flame covered sword, when Basil was the best Nightshade we had and Revminster the Ranger, and Morrobainn the Eldritch... When Dair was level 23... People looked totally different, totally original. It was impossible to cap everything (there were rare and great items of course) so it made the game more dynamic in a lot of ways. I also remember RvRing in emain at level 8 and being killed by a Shadowblade called 'Thing' back when Assasins didnt lose stealth if they one shot PA'd hehe... I jumped out of my seat in surprise !
Posted: Wed May 09, 2007 5:56 am
by Lieva
the absoloute terror of seeing the glacier giant for the first time...
Posted: Wed May 09, 2007 7:14 am
by Takitothemacs
being chased through breifine by reamon trying to make it to the tower before he caught up with you...
and yes rvring in old emain was viable as a lv43 hero.... when heros gave up scale for reinforced armour as it was better...
Posted: Wed May 09, 2007 7:22 am
by OohhoO
I voted for Original + Darkness Falls because I loved Old Frontiers & going out to open DF & then the rush through to clear the other side, & also when another realm opened DF & we would form up at their entrance or a good ambush point for some great realm v. Realm action
I couldn't in all honesty vote SI because it introduced some seriously unbalanced classes & spread out the already thin populations over twice as many zones.
Housing destroyed the crafting community.
ToA turned RvR into Dark Age of Counterstrike with too many silly bonuses & too-optable suits. RvR becomes whoever has the best equipment with the most I-Win-buttons up wins.
NF was a lousy replacement for OF. Lousy unrealistic terrain like in a sandpit war. Way too many keeps & towers. Way too many exploitable loopholes. I really never liked anything about it at all. OF was better in every way. OF relic raids were awesome!
& every time they extended the RR cap they effectively made it more & more impossible for low-RR characters to reach a competetive RR, which made the game less & less fun as time went on.
Every add-on after NF was pretty much irrelevant by then IMO as the game was already in slow-death mode.
Posted: Wed May 09, 2007 7:39 am
by HappyG
+ ToA
Couse ToA brought in some new dynamics to stealther RvR and NF just brought in porting and iRvR