Posted: Tue Sep 12, 2006 1:10 pm
isnt Requil ginger?
This is a discussion forum for the english DAoC server known as Prydwen
https://pryd.net/
What I meant was 'if the game required you to play 24 hours a day for five days without stopping to get a template....'Arcsalin wrote:Requiel wrote: If you couldn't get a template unless you played 24 hours a day for five days straight, that would be wrong and would make the game inaccessible to anyone who worked for a living. Happily that's not the case.
Well, that was not exactly true here what you say in the end. I am not trying to have a go at you because you are not a Dev. As has been mentioned before about poor game design, Trials of Atlantis in its original state required quite alot longer than 120 hours of game play to get that template. I had no BB and I am unemployed and was playing most of the day, it took me months to get my template - purely because the design of the game gave those with BB's advantage in PvE. It was just far too much regulation on that expansion and ultimately turned the community against each other due to the obvious unfairness of the expansion.
Solo content is good, giving people things they can do when ther friends aren't there is required, having encounters that absolutely need certain combnations of classes and abilities to combat is generally bad as it's restrictive and cuts out players who don't have one of the 'needed' classes from experiencing it. Most things should be doable by a balanced force with different tactics depending on the exact composition. That doesn't mean that any group should be able to do an encounter but if the players have a minimum level of healing, CC and damage, it shouldn't matter what the precise composition is.Arcsalin wrote:On Req's note about MMO's and community, during the beta test of DDO earlier this year, the game design was purely based on grouping. Ok, the class system was different in the PvE and thus made all classes relevant to grouping because of the game design. However there was a massive cry for solo content mainly because grouping in an MMORPG is not always viable due to having the right type of classes/people on at the same time - dynamic of game play is an important issue here. Codemasters caved in and now there is quite a bit of Dungeons and Dragons online that has solo content.
In which case I suggest you recheck your data...Requiel wrote:I wouldn't class you as a casual player regardless of the time you spend in game. You have a wide-ranging netowrk of peopel who will help you, you are well known and have high level crafters, high RR characters and can either farm or get help to farm most of the items you'd need if you suddenly decided to completely retemplate a character.
RR7 is high realm rank by the standards of everyone but the RvR hardcore. Fair enough on the crafters, I thought I remembered you having several LGMs, seems I confused you with someone else.Takitothemacs wrote:In which case I suggest you recheck your data...
I have one RR7 character.
I have one RR4 character.
All remaining of my hib/pryd toons are RR3 or lower.
The highest level crafter I have is about 400 on my hero... I wouldnt consider that a high level crafter and next highest is my shade on about 120
If you try to make a point you should realy ensure that you have your facts straight. But I'll say no more on this topic for fear of being accused of making you disappear again. Fair play that you managed to return to the lions den. <salute>
lol thanks alex... you just devalued my rr7 shade that has taken over 3 years to get to rr7Alexandrinus wrote:every normal daoc player can bring a toon to RR7 without much of a problem,with playing 2 times a week 4-5 hours
Uhm with some dedication and a ton of patience; and if u don't zerg like a mofo it'll take MORE time than thatAlexandrinus wrote:every normal daoc player can bring a toon to RR7 without much of a problem,with playing 2 times a week 4-5 hours
U forgot to mention u already had an rr7 toon ofc, so the learning curve in rvr was way easier 2nd time round thoAlexandrinus wrote:when i look at the numbers its easy to see,to bring my Bm to level 50 i needed 24 days,to bring my VW to lvl 50 5days.
After 24 days of playing my VW was totally templated and RR4.
I play my VW now exactly 390 days or so and have 32 days played on it,32x24=768hours / 390 =1,97*7 days=13,8 hours a week wich would be 6-7 hours 2 times a week.
And how long does this game exists now?
Its a factor do i want to make something out of my char or not?