WTF is wrong with people

General 'Hibernian' forum for the entire cluster
Aerendur
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Post by Aerendur »

Its not worth leaving over. And its hard to judge, posts about this on forums rarely do anything but smear a name or two.

If its against CoC, rightnow it. Else just leave it.

Haarewin
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Post by Haarewin »

report them IF they stole the mob from you once you had pulled it. it doesnt surprise me that the guild you mentioned would do something like that, but if they pull it before you, its their mob.
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Bidi
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Post by Bidi »

asterixxx wrote:Camping a mob means that when it pops it is yours to kill. thats the reason people camp places, so that noone else comes along and kills the mob before you.
how can you say that does not make the mob yours?
i no what you mean by if you hit the mob and get yourself no1 on its hate list but being there in the area before anyone alse aslo means that the mob is 'Yours'
Afraid not, the minute you use any offensive spell or pulling mechanism to enage the mob into combat the encounter is technically yours.

This is what GOA have said time and time again, however unfair it might seem thems are the rules.

People camp mobs because they want to have a shot at the encounter, some people even create chars on a spare account to simply camp encounters, is that fair to others that perhaps dont have access to a spare accounts?

Its swings and roundabouts. Common sense should usually prevail but when expensive/difficult artis are at stake common sense usually going out of the window.
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Arcsalin
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Post by Arcsalin »

So nolby up to old tricks again, this was rife on excal mid pre-WoW, i can't say i am surprised, they just love flame threads which ofc they got alot of on FH mid excal. Just rightnow it and let them deal with it.

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Asysh
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Post by Asysh »

VidX wrote:Tree is right.

Whoever engages/pulls a mob first 'owns' it. That means that whatever group pulls it is, by the CoC and EULA, the only group allowed to hit it, unless they are a member of a /bg or they ask for the help of another group. The mob then 'belongs' to that group until they either a) kill it, or b) it trains back to its spawn point or camp and returns to 100% hp.

However, you do not 'own' the mob until you pull it, and no-one owns a spawn. This means that you could be camping the spawn for a year, but unless you actually pull the mob, anyone is able to come along and pull it.
pity mythic can't be bothered to program in code to help that out
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Xest
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Post by Xest »

killsimba wrote:The guild was called Nolby Pride names Nissee Zaane Roxstarshroomstar and Wardson the rest run off b4 i could they names
lol, only thing I really miss on the from the euro servers now I'm playing US is NP :(
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Sharkith
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Post by Sharkith »

Rumor has it the issue was resolved by a GM taking the arti from the group.... Not sure if this is the case but maybe some of the folk who were there could tell us if this was the case.

VidX
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Post by VidX »

Asysh wrote:pity mythic can't be bothered to program in code to help that out
WoW has it sorted out, pity it isn't implemented into DAoC.
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Bugzy
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Post by Bugzy »

I didn't want this to reach the forums as myself and the other group are still debating who pulled first.

Basically, when i pulled them (i'm sure i pulled first as they were walking around the camp until i pulled) they ran to me and prepared to nuke/stun me. I sos'ed away ready for my group to single pull Danos (was on 50% hp at the top so i was hit a few times). By the time i had panned my camera Danos and co. were moving towards the trio who allegedly pulled first.

Requiel said he would check logs and commit actions if needed but as far as i'm aware both groups were in the wrong. The trio stole the pull from myself and then NP stole the pull from our animist.

Kill i know your upset about it but bringing it to the forum is not the answer - it just stirs up hatred and the such.

But what i'm saying is that the CoC was broken twice and resulted in us not gettin the arti even though we pulled once and then pulled a second time.

We are currently waiting to see what Requiel has made of the logs.

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Gandelf
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Post by Gandelf »

VidX wrote:WoW has it sorted out, pity it isn't implemented into DAoC.

From my experience most WoW players couldn't give a toss about being polite. It's just a free for all and everyone ends up doing what they want, when they want, without consideration to other players' feelings.

In WoW, there are two practices a number of players engage in that I have observed time and time again that really annoy me. Firstly, players who rush in and skin the mob/s you have just killed without asking your permission, before you have a chance to do it yourself. Secondly, players who start mining the same vein of ore that you are already mining. Those two things really get me seething with rage and I always give them a stern ticking off and threaten to report them.

Without a doubt, player consideration and politeness are better in DAoC (well, on Hib Pryd at least). If anyone reading this is considering trying out WoW, don't be surprised to see all the ethics, etiquette, politeness and consideration for other players that you've observed in DAoC thrown out of the window. All you can do is be like them, as much as you hate to do that. It's the only way in WoW. It's "dog eat dog" in WoW.

As for DAoC, Mythic ought to implement some sort of "mob claiming" routine, whereby the first person/group to camp a mob clicks on it and then clicks a "claim" button. This would then prevent other players from pulling that mob. If they did try to pull it, the mob would still attack them, but its hitpoints would not be reduced, so they could attack all they wanted but it wouldn't get them anywhere. Therefore, the player/group who claimed the mobs could sit back and watch the other players either get killed or run away. However, the player/group who initially claimed the mob would then be on a timer. If he/the group didn't commence an attack on the mob within a set period, then his/the group's claim on that mob would expire. In this instance, he/the group would then have to reclaim the mob before anyone else claimed it. This would prevent "AFKers" camping a mob with an alt or a main. Any other players who want to pull an already claimed mob, would get a message saying something like, "This mob is claimed. The claim on the this mob will expire in X minutes." This would then ensure even more that AFKers could not claim a mob and go away and do something else (if they did, they would risk losing the claim). The player/group who have a claim on a mob would have, say, a 10 second advantage to reclaim a mob before someone eld could.

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