State of the realm

General 'Hibernian' forum for the entire cluster
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Cromcruaich
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Post by Cromcruaich »

ambera wrote:Brummie Inquisition you mean.
Nobody expects them you know.
Crom, Druid of Na Fianna Dragun

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Xest
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Post by Xest »

Cromcruaich wrote:I think if Xest reopened his acounts we'd all be fine.
Kinda wanna play one of my animists or something again, but to play one of my animists would require:

On Prydwen: To get artis, MLs and make a new SC suit

On MLF: To get artis, MLs and make a new SC suit

You see the problem :< ?
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Sharkith
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Post by Sharkith »

Xest wrote:Kinda wanna play one of my animists or something again, but to play one of my animists would require:

On Prydwen: To get artis, MLs and make a new SC suit

On MLF: To get artis, MLs and make a new SC suit

You see the problem :< ?
Not a problem at all. We have the patch of lub and I would love you to become our customer advocate to GOA!
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Cromcruaich
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Post by Cromcruaich »

Xest wrote:Kinda wanna play one of my animists or something again, but to play one of my animists would require:

On Prydwen: To get artis, MLs and make a new SC suit

On MLF: To get artis, MLs and make a new SC suit

You see the problem :< ?

ahhh
go on, go on go on.
.
go on go on go on go on go on.



artis and sc no probs. I still find mls a complete pain, though for an animist they arnt anywhere near as important as say a BL tank or Bodyguarder.
Crom, Druid of Na Fianna Dragun

If you have a problem, if no one else can help, and if you can find them, maybe you can hire...the A(nimist)-Team

Cue music for full effect.

Thanks to Tuthmes for the link.

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Sharkith
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Post by Sharkith »

Belisar wrote:Shark's PuG helps, he has a list of decent people who he could look for to fill spots in a grp (or even put a grp together) but he does this through contacts and knowledge, not because they are in the same alliance.

The issue is to reproduce this kid of knowledge on a large scale. We need also to engender some form of community feeling and spirit. A bigger alliance and bigger guilds are a way of doing that but clearly do not fit everyone's idea of a good time or what they want from the game.
Yes Belis and this is where I was coming from. I am surprised the original idea for the thread has spilled over into structural issues.

I want to point out something NFD people have come here as individuals and shared our opinions with NE. Please all take note that we do differ in our approaches. There is no single view simply adults talking and sharing information and opinion. Thats what I have learned since I joined them and it is how it works in the guild.

To add to this I would like to point out that we have realised that we are not perfect and we have some work to do as well with our Alliance. All of the ideas of opening up communication channels and all that is all very useful and I do encourage it but I can't think of a better way to change things than by saying right on this night and this night we will have our Hard Core Players out - whoever can make it and we are going to raise hell on the server as best we can.

Eventually the dynamic will change. The idea was of course to have regular RvR BG events that as two alliances we support to the very best of our ability.

Having PUG signup threads is a really good way to do this.

I would also encourage other guilds to do the PUG thing - the idea is working well and it looks like for once Luz will not be LFG next Thursday :D.
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Takitothemacs
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Post by Takitothemacs »

Sharkith wrote:I would also encourage other guilds to do the PUG thing - the idea is working well and it looks like for once Luz will not be LFG next Thursday :D.
No fair... you said I could play my shade afk stuck to someone in group in place of Luz ;)
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Xest
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Post by Xest »

Cromcruaich wrote:ahhh
go on, go on go on.
.
go on go on go on go on go on.



artis and sc no probs. I still find mls a complete pain, though for an animist they arnt anywhere near as important as say a BL tank or Bodyguarder.
Yeah not so fussed about MLs either tbh but it's more that I play DAoC like, max 8 hrs a month? dunno if I cba to spend that doing artis etc. when I can just log on Merlin with sorc and moc lifetap ftw, well actually I don't have MoC on my sorc and I never win but that's besides the point!
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Sharkith
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Post by Sharkith »

Xest wrote:Yeah not so fussed about MLs either tbh but it's more that I play DAoC like, max 8 hrs a month? dunno if I cba to spend that doing artis etc. when I can just log on Merlin with sorc and moc lifetap ftw, well actually I don't have MoC on my sorc and I never win but that's besides the point!

ahhh go on
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VidX
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Post by VidX »

Dardalion wrote:Where's Usp? Anyone remember his Council of Hibernia (or somthing like that) idea ? He was a bit ahead of his time i think :o
Well I did warn people that this would be needed at some point ]I think there is a mindset that says "oh it's early and there are 50 other hibbies in emain so I will not make the extra effort". Ofc the mnindset could be "oh dear there's 50 hibbies and 150 albs so what's the point". [/QUOTE]

There no longer seems to be the attitude "We're being attacked somewhere, let's go stop it". This has been going on for well over 2 years now. It seems that the attitude is now "Well, we're being attacked... I'll see who is already there and if the numbers look good I'll go help, otherwise I think I'll stick with crafting/leveling".

Something needs to be done about this before things can start looking better.

Another few points:

Yes, possibly merging smaller guilds into larger ones or splitting up the alliances and merging them together again would solve the communication issue. Yes, it would be a good idea to get all the top RvR guilds together and get them working in the same alliance so that things work a lot better.

Except....

How many people remember the last time this happened? About a year or so ago a big, active RvR guild joined the main RvR alliance that existed at that time. Nothing wrong with that, eh? That guild and the alliance guilds were RvR orientated, active, and well known.

So, as some in this thread are saying there should be no problems with this happening again in the future and they actually want to push people to do this. Join guilds or alliances with similar end-game goals as themselves. So, please note the following, especially some of you who are the more active in trying to push for this as you are actually in some of the guilds that were directly involved in this.

Well, to put it simply: conflicts of interests and personalities caused that guild to be removed from the alliance, caused an uproar, and caused a lot of trouble within the realm and a lot of people were involved in quite a heated argument about it.

So, basically, people with similar goals might not work well together in the same guild or alliance due to personalities and play styles. No matter how good people are at their job/role there will be a very poor performance if they are put together with people with similar skills but conflicting personalities or attitudes in order to complete a goal.

As others in this thread have already said: guilds are created by people with similar playing styles and attitudes. Look at any of the older guilds in the game and ask anyone who has been in them from the start. You will see that members have joined those guilds only to leave or be removed due to not fitting in. The older the guild the more you will see this happening. The same thing happens with alliances. Guilds with similar play styles and attitudes will form an alliance and others will join it. Guilds will leave to join other alliances as they don't fit in or feel they can find something better elsewhere.

Looking at 73:
Wyst wrote:Natures Eye Alliance

The home of the casual player (still). A few large guilds (MH, FS, GPK) and a lot of smaller guilds or guilds who have had there numbers decline. Relatively little alliance based rvr focus, no organised guild groups (except possibly GPK getting organised <cheers>), and if my counting is accurate, only about a dozen players with RR7+ characters, half of which are stealthers. Fun and generally friendly place to inhabit with some good raid leaders, some long term players, and people whos first concern isnt generally the holy rp.
Now, note the parts I've put in Bold. The reason why there are good raid leaders in the NE Alliance is that they don't care so much about "the holy rp" or they do but are intelligent enough to put that goal on hold in order to see the big picture enough to manage a realm-wide event that will benefit everyone.

On the flipside, those who constantly run off looking for realm points or refuse to do RvR in anything but 1fg generally make very poor raid leaders. There have been a few exceptions to this but not a lot.

If Hib as a whole pushes to 'force' everyone who is in any way interested in RvR into one single dedicated RvR alliance then even the most stubborn people will eventually get into the 'rp whore' mentality and the realm will lose anyone capable of successfully leading and coordinating large-scale defenses or attacks.

To sum everything up: I don't think the issue is the fact that players, guilds and alliances are spread out so much. The issue is that the attitude of the players needs to change. People need to be more willing to communicate actively. One thing I would note is that having played WoW for a while I see the value of a realm-wide communications channel for the in-game PvP in WoW: World Defense channel. If there was a similar thing like this in DAoC with perhaps everyone able to view it but only the top 5% RR people overall being able to talk in it then communication problems would be negated completely. A general constant /cg or /bg does not do the job as good simply because people need to actively join it.

Finding a good way to communicate faster and easier is a lot better than trying to force people into new guilds or leave their old ones.
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usp:

Xest
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Post by Xest »

Let's play again Usp and build a lame ass PBAE/Bainshee/Animist camp/farm group to annoy Mids/Albs to the point they don't even bother trying to defend/resecure towers anymore, works on Merlin ;p
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