Proposed list of "third" ML lines

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Xest
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Post by Xest »

Gandelf wrote:I voted for the 3rd level ML abilities, because of the recent nerf on the Brittle Guard ability (i.e. only being able to have one BG up at any time really p*sses me off). The addition of the Warlord ML to the Eldritch class is really exciting and will help to make the class more desirable in groups as someone who can not only dish out serious damage, but can also aid their friends in battle, with various chants
I would recommend that other players vote for the addition of the 3rd level ML abilities too!
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You're ignoring the effect it has on every other class in DAoC than your own though... If I was looking just at my Theurgist it'd be great to get perfector and cure my own nearsight, disease and make my own FoP, problem is then you're not looking at the bigger picture - e.g. your eld's disease and nearsight will be nigh on 100% worthless because every other caster will just be able to cure it.
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Grymligast
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Post by Grymligast »

yes adding warlord to alot of classes thus hurting already crippled melee was a good idea really cow:
Grymligast RR9l0 SB Shelved
Mirani RR5l3 Valkyrie In progress
+30 or so more chars.

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Trez
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Post by Trez »

Never Mind the Third Line, Probably - Posted By: Sanya Thomas2006-06-08 14:16:04
We'll leave the poll up over the weekend to be sure, of course, but in our experience we can extrapolate pretty well from the first day's results. People who liked the plan amounted to 34% of players. People who hated what we were proposing to give to other classes made up 14% of the vote. People who hated what we were going to give their class came to 10% of the total.
In other words, a third of the votes were in favor, but a fourth of the votes were against. It ain't worth pissing off one out of four people. But as I said, the poll will run the rest of the weekend.


So it seems that it's over for now for the 3rd ML line.
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Alexandrinus
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Post by Alexandrinus »

think the 3rd ML line would have been Pandoras box for Mythic, i still hope they ajust the ML Lines and scratch on the OP things.

Arkaon / Karak-Norn
and plenty of other chars between 10 and 30

<ankh>
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Post by <ankh> »

How are the DR abilities, did they have any bigger impact on the game?

/Ankh

Alexandrinus
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Post by Alexandrinus »

i like the extra hit's and the self resists,but its no minor factor in RVR.

But having a horse is great :-)

Arkaon / Karak-Norn
and plenty of other chars between 10 and 30

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Sharkith
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Post by Sharkith »

it was a silly idea, ill conceived and poorly executed by Mythic. Not like the other more recent changes - druid changes are excellent.
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<ankh>
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Post by <ankh> »

Ahh..I see :) I havent read about the new druid changes, but I think ill check it right away cos you made me curious.

/Ankh

Inquisitor Raal
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Post by Inquisitor Raal »

unecessary changes really. Ml's were fine, all that needed doing was to address certain issues of some of the capabilities. Instead theyve taken inbalance to a new level. Joy.
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<ankh>
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Post by <ankh> »

Inquisitor Raal wrote:unecessary changes really. Ml's were fine, all that needed doing was to address certain issues of some of the capabilities. Instead theyve taken inbalance to a new level. Joy.
Not really, it looks like they wont do the changes.

/Ankh

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