Second my english is so poor but im gonna try it in all case, be patient if u reading it

Said that, here we go! :
I remember when daoc was an easy game. Exping from level 1 to level 50, making epic armour , crafting some pieces and running by frontier. We did big meetings, killing Legion, Princess, Dragon, and those epic mobs from Llyng Barfog or similar (at alb)... Then added Islands and ofc we move and zerg Caer Sidi-Galla...
In that moment people stop exping by mainlands zone, much experience at islands and better drops

And then arrive ToA. New caps, new bonuses, new master levels, new classes. Crafts useless except for a 2-3 few pieces, old templates useless, old classes useless... And then New Frontiers and Catacombs. Bigger map, less people, and more quests to do (that helps for level ofc, but mostly quest of catas are doable by a solo player or player + bb).
Imagine now a new player that wanna start playing daoc. He dont know people here, has not bb, has not level 20, has no powerlevel char and dont know anything about classes, fotm especs etc... So good luck leveling 50, good luck making template, good luck getting arties, good luck exping arties, and good luck getting realm rank decent enough for move out and kill something. Last Battleground is for lvl 44 realm rank 3L0, so when u get ur 50 u move to frontier and fight versus old school players rr8+.
Atm lot of people is quitting daoc cause:
1- no time enough to make mls, artie hunts or artie exp.
2- they cant go play frontiers solo, and few groups invite peeps go out die and log.
3- class that was ok time ago is crap atm and u dont have spirit enough for start again leveling a toon.
That means few players are gonna join daoc, and when they do it they easy get bored. Then daoc is gonna be played only by peeps that got chars from the old time and have high RR. And when they get rr12 and they see nothing more coming they bored too. So like title says, Daoc is gonna die?
Now ur turn, discuss and dont flame me pls
