Could this be evidence of cheating...
- Aran_Thule
- Posts: 1179
- Joined: Mon Feb 07, 2005 12:00 pm
if you have the screenshot why not show the hit that killed you, then we can work out what happened.
Aran Thule, Epic Sniper and Sojourner, Guild leader of the Artisans of Willow(roleplay guild)
-
- Emerald Rider
- Posts: 107
- Joined: Mon Feb 28, 2005 5:43 pm
u sure an archer didnt shoot the skald and miss /hit if so it drops rootJupiler wrote:explain moc then?
had a similar experience yesterday in thid, rooted skald and (im 100% sure) it landed, he just kept moving ..
edit: before anyone asks the same old cliché question, no i didnt have any DS on me, and no he didnt use purge1 right before i rooted.
kristoper 50 ranger RR4L7
bulvei 50 hero RR4 ML3
arrebeth 35 champ
abbytitmus 45 uber ranja RR1L6
officer of fallen spirits
bulvei 50 hero RR4 ML3
arrebeth 35 champ
abbytitmus 45 uber ranja RR1L6
officer of fallen spirits
To be perfectly honest, I sometimes wonder if the whole combat is flawed with bugs.
There are so many things that have to be calculated during each fraction of a second of combat and who really knows what does what, or what cancels what etc?
I think there are so many counter-measures and counter-counter-measures etc that it's made the game virtually a nightmare to play. It's fun of course, but sometimes I think the whole game has been messed about with so much by Mythic and its so called "improvements".
Everything happens so fast in RvR these days. You're lucky if you survive more than 10 seconds.
There are so many things that have to be calculated during each fraction of a second of combat and who really knows what does what, or what cancels what etc?
I think there are so many counter-measures and counter-counter-measures etc that it's made the game virtually a nightmare to play. It's fun of course, but sometimes I think the whole game has been messed about with so much by Mythic and its so called "improvements".
Everything happens so fast in RvR these days. You're lucky if you survive more than 10 seconds.
Bout the MoC thing -> If u were interrupted first, then mocced, it will still take 6 seconds before u can actually cast uninterrupted. The only way to get the full 30 seconds of uninterruptable casting is to moc be4 actually getting hit.
[ Incorporated ]
Tadej - 51 Eldritch - ML10 Convoker - RR 6L8
Recycled Loops - 50 Hero - ML8 BattleMaster - RR 5L0
Remanipulated - 50 Bard - ML3 Sojourner - RR 6L0
Tubetech RiderOnTheStorm - 50 Valewalker (Inactive)
--------------------------------------------------
Tadej - 51 Eldritch - ML10 Convoker - RR 6L8
Recycled Loops - 50 Hero - ML8 BattleMaster - RR 5L0
Remanipulated - 50 Bard - ML3 Sojourner - RR 6L0
Tubetech RiderOnTheStorm - 50 Valewalker (Inactive)
--------------------------------------------------