Phoebus Harp Necky Encounter

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Aedelle
Emerald Rider
Posts: 24
Joined: Thu Apr 28, 2005 1:15 pm

Phoebus Harp Necky Encounter

Post by Aedelle »

Can anyone tell me how many peeps it takes to do phoebus harp necky encounter? and how to deal with it?

Classes who could be played at the same time:

bard / 48 animist / animist / chanter / light menta (sally) / mana menta or hero

Thx in advance.
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Tadej
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Post by Tadej »

Go to Kithara's sanctuary in meso, there are 3 purple mobs. One sticks to each faction (naxos, skyros?...). The one that has the harp has notes above his head. Set a camp there (fop helps lots), kill all of the mobs of same faction cause once u charge the phoebus mob all of the surrounding mobs will come and attack u. We wanted to focus it and clear the adds but it one shotted some :/ Then animist started shrooming and the mob went donw in seconds. So with 2 animist i think you shouldnt have a problem. we did it with 2 chanters, 1 menta, 1 eld, bard and an animist. Good luck :)
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Aedelle
Emerald Rider
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Joined: Thu Apr 28, 2005 1:15 pm

Post by Aedelle »

Thx, sounds like it's not too hard then, heard some nasty stories about 1.5fg getting wiped. But that's was albs,hehe ;)

Only 2 words I disliked in your post are those: one shotted ;)

sweet dreams
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nibs
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Post by nibs »

did it with 2 anis, 2 pb's, 2 bards, 1 bb, and 1 warden (iirc)

As mention, make sure you pull all the mobs surrounding the purple nasty before you pull it, i went with mezz pulling which wasnt the best idea! :)

Either ways, when i finally pulled the named purp, it came complete with about 10 or so adds which i'd missed when pulling! :)
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dolittle
Emerald Rider
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Post by dolittle »

fully buffed ml9 chanter pet can solo the actuall mob without needing a heal if u can take care of the adds....... if u do this would like to join with my bard :)
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Bugzy
Emerald Rider
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Post by Bugzy »

2 animists, bard, fop bb

Shroom up, pull, take down, get harp before adds zerg or sos away... done.

Xest
Emerald Rider
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Post by Xest »

Did it solo playing 3 chars in Alb, can apply the same idea to Hib no problem.

Find the one with notes, pull it with minstrel (bard), dart North, use SoS if need be, get serv necro (hero, mana chanter pet or smth) to pull the named with the harp out of the zerg chasing minstrel/bard, pull it round to the north side of the island north of the encounter and kill - as long as it's the north side no adds will come to help her as they get stuck on the south side of the island. 3rd char was a buffbot (no FoP needed even) for heals.

Pretty easy ;)
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