elder scrolls IV
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- Emerald Rider
- Posts: 1811
- Joined: Mon Dec 12, 2005 12:59 pm
- Location: where you least expect me to
- Contact:
Dont think there is any "head bob" movement actually..I never think of it while I play anyway! But gl with the game - if you havent played Elder scrolls, daggerfall, morrowind+expansions I suggest you give them a go too..but avoid Battlespire at all cost and same with red guard (but the music in battlespire rocks)
/Ankh
/Ankh
- Flobba Job
- Emerald Rider
- Posts: 105
- Joined: Sun Feb 06, 2005 12:00 pm
- Location: Rayleigh, Essex, England
- Flobba Job
- Emerald Rider
- Posts: 105
- Joined: Sun Feb 06, 2005 12:00 pm
- Location: Rayleigh, Essex, England
- Aran_Thule
- Posts: 1179
- Joined: Mon Feb 07, 2005 12:00 pm
Graphics are very nice, vast improvement over morrowind.
The persuasion is interesting and easy once you get the hand of it, can understand why they didnt add expression during talking, that would have been a whole lot of work and you would have had to tailor it to each line of text if you wanted it to be acurate.
Regretting some of my choises for major skills, found the person in the capital that i think is supposed to train security (samual B something) but cant get the train option from him.
The persuasion is interesting and easy once you get the hand of it, can understand why they didnt add expression during talking, that would have been a whole lot of work and you would have had to tailor it to each line of text if you wanted it to be acurate.
Regretting some of my choises for major skills, found the person in the capital that i think is supposed to train security (samual B something) but cant get the train option from him.
Aran Thule, Epic Sniper and Sojourner, Guild leader of the Artisans of Willow(roleplay guild)
- Aran_Thule
- Posts: 1179
- Joined: Mon Feb 07, 2005 12:00 pm
havent seen any cliff racers so far which is good, most of the annoying things from MW seem to have been fixed.
Like the travel option via map, and the symbols on compass help exploring, normally run from A - B then use map travel for way back, have found 2 portals a shrine, vamp nest and several ruins including one of the old elven trap fests.
Also good that the shops/people in cities are more realistic, shops shut at night and people walk around and return to house after and sleep.
Find an item from exploring and you get message saying you think it might be important which is useful so you dont end up selling quest objects.
Main thing i dont like is riding the horse and that you cant fight with them, havent tried running anyone down yet. <grin>
Like the travel option via map, and the symbols on compass help exploring, normally run from A - B then use map travel for way back, have found 2 portals a shrine, vamp nest and several ruins including one of the old elven trap fests.
Also good that the shops/people in cities are more realistic, shops shut at night and people walk around and return to house after and sleep.
Find an item from exploring and you get message saying you think it might be important which is useful so you dont end up selling quest objects.
Main thing i dont like is riding the horse and that you cant fight with them, havent tried running anyone down yet. <grin>
Aran Thule, Epic Sniper and Sojourner, Guild leader of the Artisans of Willow(roleplay guild)
Hah! Aran is using fast travel and I won't, because I'm too much of a roleplayer!
I'm reading bad things on the forums about scaled levelling. I might wait a while and see what levelling mods come out over the next few weeks before I go any further. I must say, I don't like the fact that I can enter the gate to Oblivion at level 1 and pwn a couple of measly Stunted Scamps.
I'm reading bad things on the forums about scaled levelling. I might wait a while and see what levelling mods come out over the next few weeks before I go any further. I must say, I don't like the fact that I can enter the gate to Oblivion at level 1 and pwn a couple of measly Stunted Scamps.
Ambera the Heroine
Avery, Thid NS & Potion Monkey
Ascarii the Warden
Animamba, Verdant Ani
Ahoulin, Luri Screamer
long-tailed nanny-o
Avery, Thid NS & Potion Monkey
Ascarii the Warden
Animamba, Verdant Ani
Ahoulin, Luri Screamer
long-tailed nanny-o
- Aran_Thule
- Posts: 1179
- Joined: Mon Feb 07, 2005 12:00 pm
Aran Thule, Epic Sniper and Sojourner, Guild leader of the Artisans of Willow(roleplay guild)